[234]
Book review: A Tour of C++: Stroustrup’s 240 page C++ adaptor for those already familiar with the fundamentals of imperative programming.
[231]
Moth; an ASCII-illustrated haiku.
[226]
Zpr’(h: a symbolic, directionally super-lazy esoteric programming language.
[222]
Factoids #1 shows off three more factoids I discovered.
[220]
A325902 presents an OEIS sequence of mine.
[219]
Digit Sums proves one of Jack Reacher’s statements.
[216]
Factoids #0 shows off three mathematical factoids, two rigorously proved.
[214]
krrp. My first ever language.
[200]
Snippet #1 extends classical mutlidimensional calculus notation.
[198]
Truth is a command-line truth table creator.
[196]
Snippet #0 — a syntactically fascinating JavaScript snippet.
[190]
Sorting in C, five sorting algorithms implemented in the C language.
[181]
TImg lets you view your images on your graphing calculator.
[178]
brainfuck X, a brainfuck dialect capable of drawing color images.
[175]
Asciify turns ordinary pixel images into ASCII text.
[171]
A285494 talks about a series I contributed to the OEIS.
[170]
JSweeper clones the world-famous game of Minesweeper.
[167]
Easter MMXVII celebrates easter with an asciified egg and a haiku.
[162]
A278328 showcases my first contribution to OEIS, palindromic differential squares.
[160]
4096 clones the world-famous game “2048”.
[156]
New Year celebrates the start of 2017 with a haiku.
[155]
Christmas celebrates Jesus’ birthday in a haiku-Python way.
[153]
Orange tells the tale of the orange that tumbled to the ’ove.
[149]
MMXVI showcases the calculation for each day in December from the year’s digits.
[147]
Praiku calculates primes the haiku way.
[146]
brainfuck showcases this beautiful language and a Python interpreter I made.
[141]
J-Trix imitates the famous Matrix hacker animation.
[139]
Curses Cam combines Pygame’s camera support with curses to create shell images.
[138]
Jetris CE is my second, shell-based Tetris clone.
[134]
Weekday determines a given date’s weekday.
[130]
Jimon recreates the famous memory game.
[129]
Numerals converts numbers into their word form.
[128]
Leaf is a haiku-gif combination about a leaf.
[127]
Cycloids shows off these beautiful mathematical curves.
[123]
Connect Four shows off my first published TI-84 Plus BASIC program.
[118]
Jhat lets you chat on a LAN connection.
[115]
Jappy Jird clones the well-known mobile game Flappy Bird.
[108]
Surfing shows the little pixel guy hitting the waves.
[105]
J-Filters VI spirals a digital image into the center, distorting it.
[101]
Moving Fonts uses pygame’s font module to display various fonts.
[85]
Sleeper is not the most active program I have ever written.
[82]
Sailing shows our little pixel hero travelling across the sea.
[81]
JClock VII uses primes and prime factorization to display time.
[77]
Halloween is my gif regarding this specially spooky date.
[76]
Spiral simulates a spinning disk emitting particles.
[73]
Flare calculates with vectors to create glowing effects.
[71]
JDrawer is alternative drawing tool.
[70]
Sand lets you throw sand around your screen.
[68]
Pygame Bug demonstrates a bug in a Pygame function I found.
[67]
Pastel uses random numbers to create beauty.
[66]
JClock V lets time pass by in yet another way.
[65]
Text Scrambler shows an interesting behavior of our brain regarding reading.
[61]
J-Filters shows three digital image filters I made.
[60]
R-Lines may be the most inefficient way to fill the screen with pure white.
[59]
Trippy draws flashy colored circles on a black background.
[56]
Jasteroids is my attempt at recreating Asteroids in Python.
[55]
Jonnect Jour brings the famous board game Connect Four to Python.
[53]
JClock IV uses pygame’s arc function to display time in a different way.
[52]
Pattern creates interesting patterns using colorful entities.
[51]
Jeakout is a simple Breakout clone I made.
[50]
Bobble Throw lets you throw little, light-blue bobbles around the screen.
[46]
Jic-Jac-Joe lets you play Tic-tac-toe on your computer. Dumb computer included.
[45]
JClock III takes the 7-segment clock and gives it a different spin.
[44]
Gradient Drawer combines arithmetic with mouse movement to create fancy pictures.
[43]
Circle Mover contains entities which randomly move across the screen while drawing a line behind them.
[42]
Primes shows the prime numbers in yet another way.
[41]
Bubbletree renders differently sized, gray circles going across the screen.
[40]
FS Letters II shows the filesystem in a different way (improved code).
[38]
Dig is a gif about a little pixel guy trying to reach earth’s core.
[37]
Jong is a Pong clone. Computer play included.
[36]
Jetris is a Tetris clone I basically made in 24 hours.
[35]
Grow is a gif showing a plant’s life.
[34]
Boxes neatly creates colored rectangles.
[31]
JClock II tries a new approach at our normal clock.
[30]
Colors VI is the next version of Colors. It also creates gradients.
[29]
Graph sim is a random graphing program. Also includes useless calculations.
[28]
Shadow simulates the shadow one light source makes when illuminating polygons.
[27]
Shaper has a number of points which randomly move and uses them to create shapes.
[25]
Circle splatter uses — once again — vector mathematic to allow for an interesting interaction with a circle.
[24]
Rain simulates a rainy day.
[21]
Bouncing simulates a ball falling to the ground, recoiling in the air and falling again.
[19]
Plant mimic tries to mimic the behavior of a growing root.
[17]
Rand pix has a queue of pixels moving across the screen, changing color.
[16]
Hangman lets you play a round of Hangman.
[14]
Bobbles uses a function seen in Colors, but illustrates it using round entities.
[9]
Colors V draws mathematically constructed gradients.
[6]
Polygons draws shapes from the triangle up to the 255-gon.
[5]
Moving has light-blue rectangles, which bounce off each other.
[4]
Circle Walk simulates different circles going around the center and influencing each other.
[3]
Rectangles draws colored rectangles coming from one of the four corners of the screen.
[2]
𝜋 Generator generates the well-known mathematical constant
𝜋.
Jonathan Frech's blog; built 2024/12/19 23:13:08 CET