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Circle walk II

2015-04-02, post № 8

programming, Pygame, Python, #-gon, #around, #around the center, #°, #center, #circle, #colliion, #color, #color change, #controlled, #degree, #list, #movement, #moving, #number, #pi, #points, #spawn, #spawn time, #spinning, #text, #walk, #walking

Continuing the idea from ‘Circle Walk’, I created ‘Circle Walk II’. In this program the entities get — based on their spawn time — a number (just to see the exact spawn time). As they spawn, they get put in a list. From this list their position around the center is calculated (in a similar way as in ‘Polygons’). Their distance to the center equals five times the number of entities (distance_to_the_center = 5 * number_of_entities), but cannot reach outside the screen. Their color is calculated based on their angle.

Usage

  • ‘Space’ to toggle if text is shown.
circle-walk-ii-1.png
circle-walk-ii-2.png
circle-walk-ii-3.png
Source code: circle-walk-ii.py
Jonathan Frech's blog; built 2024/08/31 22:59:44 CEST