Jonathan. Frech’s WebBlog

Bouncing (#21)

Jonathan Frech

This simulation lets you spawn in circular entities which then bounce off the groung and fade into the background. You can toggle if they are moving, the screen gets refilled and if they have a black border around them. The three-di­men­sion­al illusion comes from the balls getting slowly smaller and blending to the background color. Eventually the balls will “die” (be removed), when they have reached a minimum size.

Usage

Source code: bouncing.py