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R-Lines

2015-08-30, post № 60

art, programming, Pygame, Python, #black, #black and white, #draw, #line, #pseudo random, #random, #white

Starting at the screen’s center, this program draws randomly long lines in a random direction. The lines cannot leave the screen.

r-lines-2.png
r-lines-1.png
r-lines-3.png
Source code: r-lines.py

Trippy

2015-08-29, post № 59

programming, Pygame, Python, #aa, #antialiased, #black, #circles, #color, #colors, #different colors, #fade, #fading, #gfx, #gradient, #graphics, #onion, #pygame.gfxdraw()

Using the extended pygame graphics function pygame.gfxdraw [1], this program creates randomly colored trippy circles. There are 𝟣𝟢𝟢 circles, which get redrawn every 𝟣𝟢𝟢 ticks (~ 𝟣.𝟨 seconds).

trippy-1.png
trippy-2.png
trippy-7.png
Source code: trippy.py

Stacking Stones

2015-08-23, post № 58

art, #pile, #rock, #stack

Driven by pure boredom, I started picking up some stones near a lake and tried to stack them on top of each other. [1] I thought, they looked kind of cool — these are my favourite ones.

stacking-stones-9.jpg
stacking-stones-5.jpg
stacking-stones-1.jpg
stacking-stones-11.jpg
Jonathan Frech's blog; built 2021/04/16 21:21:49 CEST